I think we should leave out the first bet (zero on it's own) and play to win our first single straight up to finish the set. Here I reached my goal/target of winning via an individual number, on the very first spin (+30 units):
When a repeat occurs, it's a complete loss, so I suggest increasing the chips by 1 on the single numbers only that have individual chips on. For now I am keeping the splits and other bet types at 1 unit max.
When an area of the board hits we have to take the chips off winning number and adjust the bets around that number in the most cheapest way possible, and in general we are always looking to split neighbouring bets after re-adjustments:
2 singles next to each other = convert to split
2 splits next to each other = convert to quad
2 streets next to each other = convert to a Double Street
Once at the very beginning of a set I had to convert from Double Streets back to a Dozen.
The rest of the stuff you can figure out from the screenshots on page 1: when a split hits move the chip to the single unhit number belonging to that split. When a Street hit, move the chip to the unhit split part of that street. When a double street occurs there are 2 choices:
Middle column number = 1 chip on unhit single street + 1 chip on each single numbers of the remaining street either side of the number that just hit.
Column 1 or 3 number = 1 chip on unhit single street + 1 chip on unhit split of the DS
When Dozen hits: chips on 1 DS, 1 Street + 1 Split (or 2 single numbers depending on which column the hit took place in)
When a repeat occurs, it's a complete loss, so I suggest increasing the chips by 1 on the single numbers only that have individual chips on. For now I am keeping the splits and other bet types at 1 unit max.
When an area of the board hits we have to take the chips off winning number and adjust the bets around that number in the most cheapest way possible, and in general we are always looking to split neighbouring bets after re-adjustments:
2 singles next to each other = convert to split
2 splits next to each other = convert to quad
2 streets next to each other = convert to a Double Street
Once at the very beginning of a set I had to convert from Double Streets back to a Dozen.
The rest of the stuff you can figure out from the screenshots on page 1: when a split hits move the chip to the single unhit number belonging to that split. When a Street hit, move the chip to the unhit split part of that street. When a double street occurs there are 2 choices:
Middle column number = 1 chip on unhit single street + 1 chip on each single numbers of the remaining street either side of the number that just hit.
Column 1 or 3 number = 1 chip on unhit single street + 1 chip on unhit split of the DS
When Dozen hits: chips on 1 DS, 1 Street + 1 Split (or 2 single numbers depending on which column the hit took place in)